![]() ![]() ![]() ![]() With EVERSPACE 2 you went in new directions with an open-world and a more detailed story, but of course, loot and action remain important parts of the game. But we’re not done! Even now, days from launch, we’re still coming up with ideas that will have to be added in future expansions. Gather feedback from your community until you end with a game that can compete with modern AAA titles in many areas and is also incredibly polished at launch. We threw away things that just don’t “taste” good or were just too chewy, while adding content piece by content piece and feature by feature. Focusing on publishing major updates during Early Access, treat them as miniature launches, and keep iterating. The answer is let the team decide what is important, dissect each major work block into chunks and keep chewing on smaller issues until they were solved. When looking back today, we sometimes wonder how we pulled off making such a massive open-world game filled with people to meet, enemies to fight, secrets to find, and puzzles to decode with a fairly small development team. After five years of development, and a successful Kickstarter, what is the biggest learning you draw from all of this experience?Īs with any new project, there are many lessons to be learned, but the biggest was that even though we layed out an ambitious vision back in 2019, we managed to over deliver on many aspects. We spoke with CEO Michael Schade about the journey and what they've learned in all that time.ĮVERSPACE 2 was released in Early Access two years ago and will be fully released on April 6. With the release on April 6, the Hamburg-based studio can now finally present the result of its long endeavors. After the success of its predecessor EVERSPACE, the studio was once again able to successfully kickstart a game and then transform EVERSPACE 2 from a linear roguelike into a semi-open-world space-action RPG game. ![]() Interested in flying the galaxy with your trusty ship? Read our review of Everspace 2 (PC edition) here to see what we thought of it.Quite a bit of work lies behind the space shooter EVERSPACE 2 by game studio ROCKFISH Games from Hamburg. The Stellar Edition of Everspace 2 will be available on October 3 later this year. As for PS5 players, Everspace 2 will take full advantage of the DualSense Controller’s haptic feedback, giving players more immersion when traversing solar systems and taking on enemy ships in dogfights.Īn Everspace 2 Stellar Edition will also be available for console players, which will include a 64-page artbook as well as the game’s digital soundtrack. The Xbox release will come with Day 1 availability on the Xbox Game Pass, and you can play it on Xbox Series X|S if you own a copy of the game on the Microsoft Store or have the PC Game Pass via the Play Anywhere system. There are a couple of reasons why you may want to try out Everspace 2 on consoles as opposed to PC, if you own multiple platforms. More MP1st Reading: Microsoft Wins Court Case Against the FTC Preliminary Injunction DeniedĪ new trailer for Everspace 2 was published to announce the release date:.The game is also currently available on PC, having fully released last April. Everspace 2’s console release date has been announced for August 15 on both PS5 and Xbox Series X|S platforms. Everspace 2, the single-player space shooter from ROCKFISH Games, is finally coming to consoles next month. ![]()
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